By that, I mean that I can talk about anything video game related. If it be a review, a top 10 list, my thoughts on a trailer, anything really. There is no one specific thing behind the Game Shelf. I guess you could consider that post about Batman: Arkhum Asylum to be the first regular post preluding the Game shelf.
There where lots of ideas running through my head as how to kick this thing off. I had originally figured to do something like a top 10 NES games or something fun like that. But then I got a better idea…Megaman 9, my thoughts, hopes, and ideas on it. Now I don’t have a Wii, and I may not get one for a little bit longer…for now, I’m stuck playing my DS, but I can still throw in my 2 cents to the overall design and look of Megaman 9.
First thing’s first, the graphics. It’s no joke that we live in an age of “Graphics is the best” when it comes to game fans. Nowadays, if it doesn’t look hyper-realistic and have HD graphics, most gamers piss their pants and have a fit. I blame games like Halo 3 and MGS 4 for ruining games for me this way. I am so ****ing tired of hearing “Yeah, but the graphics suck!” from whiny fanbrats who grew up playing Halo and have never heard of an NES.
But also, if your like me and you enjoy taking out that old gray box for a spin on
Anyway, eh…my point being, the sheer idea of a game not having stunning graphics is looked down upon and hated by a large majority of the gaming fanbase. Nowadays, companies like Sega and Nintendo, who you don’t mind if the graphics aren’t perfect, are forced to delay games for a whole year just to make sure it’s all perfect and shiny for the Fanbrats.
With the announcement of Megaman 9, no one knew what it would be like. Would it be 3D like the Megaman X games became (Thank god not) or would it use a lot of AMV like the ZX games have? Nope. Capcom chose the thing no one saw coming, 8-bit. To put it simply, this is a big middle finger to all the fanbrats who insist that a game sucks if the graphics aren’t amazing.
Now as someone who grew up with Megaman and has had a lasting appreciation of the series, I am incredibly stoked for Megaman 9. I think the 8-bit looks awesome and the enemy designs are restored to brilliance that the series had long lost as the X-series jumped the shark.
The story is simple, as opposed to games like Megaman ZX which take a far more serious and interesting look at this world, Megaman 9 returns to the simple “Shit is going down, Megaman has to save the day” idea. And I’m fine with that, with the classic games, I never wanted an epic 25 hour storyline.
Returning are Robot Masters. Something I’ve missed for quite some time. As the years have gone on, there’s been some pretty stupid bosses in the Megaman franchise. (Flamemole, anyone?) and there was a lacking interest in these bosses. Though we return to classic form with ones like Magmaman and Splashwoman. Very cool.
The game play has been called very hard and true to it’s roots in how difficult it can be. Again, I don’t mind a hard game, I love a challenge. Hell, I had to beat Megaman Zero 2 by only using the Boomerang shield. That right there is a challenge.
But anyway, I have high hopes for Megaman 9. While I’d be fine if it ended the series and killed of Wily, introducing Zero and X, if they insist on continuing the trend, I can live with it. Long as I get more Megaman glory.